Posted by: prettybunny | June 4, 2009

Final Fantasy XII International: Zodiac Job System

Final Fantasy XII International: Zodiac Job System

Platforms: PS2FINALINTERNAT.jpg

Release Date: TBA (2009)

Genres: Role-Playing

Developer: Square Enix

Publisher: Square Enix

 The primary new addition is the zodiac job system, which is the term used for the game’s new license board system. The boards come into play during character evolution. While the original FFXII had only one license board, FFXII International gives a selection of 12 boards that can be set on each of the characters. Doing so, you can customize your characters into playing like a certain job, such as a knight, monk, time mage, breaker, archer, black/white or red mage, kikoushi/gunfighter, uhlan/spearman, shikari/a fighter that uses daggers and mononofu/a fighter with a mix of Japanese-style attacks, including samurai and ninja skills.

It’s completely up to the player how to set the boards on the characters, it’s possible even to set the same board on multiple characters. But once the boards are selected for the characters they cannot be changed, meaning that you’ll need to finish the game or restart it if you want to change their boards. Fortunately, the developers of FFXII International intended for the game to be played multiple times, and there’s a new feature that lets you save time in doing so. Pressing the L1 button lets you go into “double-speed mode” where the game literally runs at double its normal speed (during both exploration and battles).

The trial mode is another major new feature in FFXII International. This mode resembles a survival-style battle where you take on memorable enemies in the game (mostly bosses), one after another. The characters from saved data can be used to fight in trial mode, so if there’s an enemy that’s too strong, you can build up your party members in the storyline mode and then challenge the enemy in trial mode again. The enemies get stronger and stronger as you beat them, and there might be some surprising enemies if you get near the end of the mode.

More fun play for me…:)

P.S.

I’ve just received a mail from Square-Enix letting me know about Final Fantasy XIII “a taste of things to come”. New trailers, new screenshots and others. What i would really like to know is a release date. Well, they announced something about releasing it in the spring of 2010, but is not good enough for me…

For more visit: http://www.finalfantasy13game.com/


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